Selected work
Explore by project.
Each project shows the skills I used, the software involved, and my contribution.
01Compositing · Unreal Engine · Editing
The Dreamer’s Guide
An original surreal short film developed through concept work, environments, compositing, character work, and visual effects.Nuke · Unreal Engine · Premiere ProView project →
02Matte Painting · Asset Work · Decals
The Last of Us Recreation
A team recreation featuring my final matte painting, Maya asset work, and Photoshop decal creation.Photoshop · Maya · Unreal EngineView project →
03Matte Painting
Matte Painting
A cinematic matte painting project focused on environment development and visual storytelling.Project videoView project →
04Lighting · Rendering · Look Development
Alice in Wonderland Recreation
A recreation inspired by Alice in Wonderland (2010), followed by an original bright courtyard variation.MayaView project →
05Lighting · Materials · Rendering
Lighting and Rendering Studies
A focused comparison of lighting, material, and renderer choices across several versions of one scene.Maya · Arnold · RedshiftView project →
06Real-Time · Character Look Development
Unreal Engine Character Study
Real-time character studies focused on skin, eyes, hair, facial detail, and expression.Unreal EngineView project →
07Motion Capture · Animation